I opened the ear topology in 3ds max and started to draw it, using the line tool. After that I selected one of created squares and converting it to the editable poly I clicked attach and clicked on the other squares as well, so I got the solid ear.
Friday, 9 December 2011
I opened the ear topology in 3ds max and started to draw it, using the line tool. After that I selected one of created squares and converting it to the editable poly I clicked attach and clicked on the other squares as well, so I got the solid ear.
Monday, 5 December 2011
Ear topology
Head improvement
I made some improvements for the Head modelling task.
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Evaluation
Week 12
Friday, 2 December 2011
Old Lady Animation
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Candle Fire Effect (Particle System)
I also made another animation with the candle. I used the same Super Spray technique but in the different way.
Continuing animation
Tuesday, 29 November 2011
Week 11
I added the material to the candle handle and the candle, going to materials, and choosing Architectural from the list, I selected the colour and chose one of materials, to make an object shiny.
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Friday, 25 November 2011
So, Mr Thomas Edison in 1879 focused on inventing practical light bulbs, and in 1882 first Power Station started up its generator in New York, so it was enough to provide all houses with electricity and light up the bulbs. So the conclusion is that in our situation there was no light in the Guildhall yet, so I am modelling a candlestick.
The link: http://www.need.org/needpdf/infobook_activities/IntInfo/Elec3I.pdf
To make a candlestick I made a cylinder first, and then converted it to editable poly. I used Bevel to change the shape of it so I selected the area with Polygon and beveled as I needed.
I followed this tutorial: http://www.youtube.com/watch?v=Rb_QMLOrAJ8
Then I also used Extrude tool to extrude some shape and bevel again. So I received something like that:
And my almost finished second floor with rooms and details looks like that: